Reference
The key list, split by where each line came from.
Eleven keys are published on the store page. Two more we learned from the client itself, and both are marked as such.
Everything marked with a blue badge comes from the CrazyGames listing for Miniblox. We did not press every key on that list; we pressed the ones marked green.
| Action | Key | Evidence |
|---|---|---|
| Move | W A S D | Official only |
| Jump | Space | Official only |
| Sprint | Shift | Official only |
| Crouch | Alt | Official only |
| Break / attack | Left click | Official only |
| Place block | Right click | Official only |
| Inventory | E | Official only |
| Creative flight | Double-tap Space | Official only |
| Chat | Enter | Official only |
| Pause menu | P | Official only |
| Pause menu | Esc | Tested |
| Claim achievement | G | Tested |
What the HUD puts on screen
The bottom of the screen carries two bars, both reading 28 / 28 at full health: a red one and an amber one with a shield glyph. They are not the same resource — on death the red bar emptied to 0 / 28 while the amber one stayed full, and the amber one never moved once during a session. Until we see it move we are not going to call it armour.
Above the bar sits a nine-slot hotbar, and above that the name of whatever is in the selected slot (Wooden Sword, Raw Beef, Blue Wool). The top-right corner holds a minimap with a north marker, which is the only way to find your island again after a death on a map with no landmarks.
Three menus, not one
The pause menu changes contents depending on where you are. In Survival it has five entries — 选项, 社交, 成就, Survival Guide, 离开游戏. In a PvP match the guide is gone and a fourth button appears at the bottom of the screen: 对局总结 (match summary), which is where the end-of-match receipt lives. Knowing that the summary lives in the pause menu, and not on the death screen, is the difference between a player who sees their stats and one who never does.
